The Right Way to Build a Video Game
A long while ago I found an article about making a video game for a cell phone. It caught my attention because it exactly captured my sentiment about a successful IGD strategy. In order:
- Make the level-editor before the game prototype.
- Next, make a prototype – do not make a game engine.
- Finally, get some graphics in to help keep motivated.
Normally such “making of” articles discuss technical or game design details. So it was nice to see this particular departure offering such “attack strategy” wisdom. The article had other excellent advice as well. A worthwhile read.
August 25, 2010
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Posted by Brent Arias
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